![]() ![]() There would be various vehicles and other destructible environmental objects to destroy, oftentimes there was a ramp involved. The Crash Junctions varied between each other, but the premise was basically the same: crash in a way that surpasses the benchmarks set at each medal tier in terms of monetary damage. What I was witnessing was not simply driving around and crashing a car, but instead a deliberate kamikaze demolition derby where the goal was to go out causing as much damage as possible. Not much attention was given at first as it sounded like a typical racing game, but there were a ton of sounds of crashing vehicles and they were having way too much fun with this to just massively suck at the game so it was time to be nosy, and this is when the glory of Crash Junctions became apparent. I wish I could be more accurate, but this was 2004 and I can’t even remember what I had to drink last night. ![]() Because of this, Burnout 3: Takedown wasn’t something that was ever on my radar until a chance wandering into a Game Crazy (remember those?) in which the clerks were playing it on one either the PlayStation 2 or Xbox demo unit. F-Zero and Mario Kart games I enjoy, but anything more complicated than that I’m inept at and struggle with both primary objectives. The other requires players to have a rudimentary grasp of understanding how to play the game and reminding themselves not to crash, since dying in a fiery crash on the racetrack is not going to do well for the overall score. Getting attuned to game mechanics is also essential, learning how to use the braking mechanisms and turbo boosts if applicable, knowing the individual quirks of the selected vehicle, understanding the impact of game weather and learning the layout of the track is also beneficial. One of these requires the player to develop the fine motor skills and reflexes necessary to traverse the racetrack at high speeds. Racing games typically have two primary objectives: finish the race in first place and don’t crash. We even have a beige computer with a floppy disk drive. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. Member the games you used to play? We member. ![]()
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